The game's demanding decision points carry more weight as a result. ![]() By the time their lives are threatened, I found myself caring for them for reasons that went beyond just wanting to pass the game's many quick-time events. Its characters are likeable, which hasn't always been the case, and more important than that, they're given time to breathe early on in the story. The Devil in Me solves for many issues its predecessors struggled with to varying degrees. While that could be called "elevated horror" by those who like the term, The Devil in Me is-like all of The Dark Pictures-a more traditional blood harvest, and it works because Supermassive understands that. Who will survive and what will be left of them?Įach game in the series has put a familiar face in its small cast, and for The Devil in Me, it's Jessie Buckley, fresh off the polarizing Alex Garland body-horror film, Men. As it turns out, the curator of the grounds is less than well-hinged himself-who could've guessed?-and what unfolds from there is roughly five or so hours of quality slasher material. ![]() To their excitement, they're invited to a scale replica of the killer's ghastly hotel that doubles as something of a museum where they're promised footage and exclusive background information. After a short flashback, the game jumps to the present day and follows an indie film crew making a documentary about Holmes. Holmes, sometimes dubbed "America's first serial killer." Holmes' "murder castle" was in fact a hotel that he had outfitted to operate as more of a maze of horrific contraptions that could make Jigsaw's works look like Mouse Trap. ![]() The Devil in Me takes us to Chicago, first at the turn of the 1900s to introduce-or, for horror fanatics, more likely remind us of-H.H. The Devil in Me is Supermassive's latest slasher, and it outshines its predecessors-with a more cohesive plot, best-in-series characters, and a bit of clever gamification injected into the cinematic experience. Results have been mixed across the four released games, but on a steady upward trajectory that does not falter with the latest effort. When The Dark Pictures Anthology was revealed, its promise was immediately obvious: Take the team that gave us the excellent Until Dawn and have it tackle new horror subgenres at a clip of about once per year.
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